Martin Berg Alstad
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fab3e3d13f
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Separated WebSocketService to another service
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2023-07-18 14:12:53 +02:00 |
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Martin Berg Alstad
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11ef229664
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Fixed tests and added some more for new methods
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2023-07-16 13:23:12 +02:00 |
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Martin Berg Alstad
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373f08609d
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Switch players after move, can only roll dice once, and other improvements
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2023-07-16 12:10:53 +02:00 |
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Martin Berg Alstad
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ee5f48b1f9
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Fixed not being able to pick up pellets
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2023-07-15 15:09:32 +02:00 |
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Martin Berg Alstad
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47196161ac
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Sets the spawn in the backend when player is created, and other fixes :p
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2023-07-14 19:14:19 +02:00 |
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Martin Berg Alstad
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63502405e1
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Fixed bug with WebSocketService sub
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2023-07-13 18:48:17 +02:00 |
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Martin Berg Alstad
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41118035d2
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Test for Run method in GameController
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2023-07-13 18:06:18 +02:00 |
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Martin Berg Alstad
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0de20200f5
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Merged interfaces to classes
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2023-07-13 14:00:42 +02:00 |
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Martin Berg Alstad
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00d777d985
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WebSocketService tests
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2023-07-13 13:51:02 +02:00 |
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Martin Berg Alstad
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37b460b515
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Testing of dices, and merged interfaces to class, and changed methods to properties
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2023-07-12 21:49:49 +02:00 |
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Martin Berg Alstad
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0dc4a7b846
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GameGroup implements IEnumerable, removed Getters from ActionService Properties
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2023-07-12 21:33:52 +02:00 |
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Martin Berg Alstad
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ab52179b5a
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Fixed actionservice tests
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2023-07-12 21:21:51 +02:00 |
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Martin Berg Alstad
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ea2f31b905
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ActionService tests and Equality
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2023-07-12 14:07:32 +02:00 |
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Martin Berg Alstad
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949c10f9f3
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Started with ActionService tests
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2023-07-11 20:58:22 +02:00 |
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Martin Berg Alstad
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dfd8bbfc10
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Added check to see if all players are ready before setting to inGame
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2023-07-11 14:31:50 +02:00 |
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Martin Berg Alstad
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5db0af5841
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GameGroup tests
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2023-07-11 14:23:41 +02:00 |
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martin
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31196886fd
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Tests, finished for extensions
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2023-07-09 19:58:32 +02:00 |
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